Changelog

5.5.2#


✨ Enhancements#

  • Add defaults to IdleTimerComponent generic typescript types.

5.5.1#


✨ Enhancements#

  • Cross-tab related methods will no longer throw an error if the manager is not ready yet. It will instead return null.

5.5.0#


⚡️ Features#

  • Add isLastActiveTab method.
  • Add getActiveTime and getIdleTime methods.
  • Add onPresenceChange event handler.

✨ Enhancements#

  • Idle state now defaults to false.
  • Add checks on max timeout values.
  • Deprecate promptTimeout` in favor of promptBeforeIdle.
  • Better typescript docs for activate method.
  • Improve Higher Order Component and class component support.

🐞 Bug Fixes#

  • Use date timestamps everywhere to prevent issues when devices sleep.
  • Fix a bug where class components would not preserve this context in IdleTimer methods.
  • Fix a bug where onActive was called on every action when syncTimers was set.
  • Fix a bug where the mounting of the IdleTimer hook was delayed.

5.4.2#


✨ Enhancements#

  • Add a date based sanity check as a backup for the more precise performance timing.

🐞 Bug Fixes#

  • Fix componentDidMount on withIdleTimer higher order component.
  • Fix regression of memoized onAction callbacks.
  • Fix rounding error on getRemainingTime().

5.4.1#


🐞 Bug Fixes#

  • Fix a bug where workerTimers were not mocked by createMocks().
  • Fix a bug where reset was not resetting the start time affecting getTotalActiveTime().

5.4.0#


⚡️ Features#

🐞 Bug Fixes#

  • Fix a bug where events would leak when crossTab is enabled causing bad performance when many tabs are open.

5.3.0#


✨ Enhancements#

  • The reset method now respects startManually property. It will no longer automatically call onActive.
  • Export DEFAULT_EVENTS for easy extension of events.

🐞 Bug Fixes#

  • The getRemainingTime method now always returns the time to idle instead of time to prompt and then time to idle.
  • Debounced onAction callbacks will automatically be cancelled on idle.

5.2.0#


✨ Enhancements#

  • Add name property to support multiple instances when crossTab is enabled.

5.1.3#


🐞 Bug Fixes#

  • Use builtin Omit over utility-types Subtract. Fixes missing dependency error.

5.1.2#


✨ Enhancements#

  • Forward ref on withIdleTimer.

5.1.1#


🐞 Bug Fixes#

  • Add missing React import in withIdleTimer.

5.1.0#


⚡️ Features#

  • Add new implementation of Leader Election.

Due to popular request, Leader Election has returned in version 5.1.0. While the old implementation was incompatible with v5, this new implementation is compatible. A new property leaderElection is exposed to enable the feature. The major difference between the v4 and v5 implementation is that in v5 events are not isolated to your leader tab automatically. You will need to call the isLeader method inside your event handlers. See the docs for more information.

5.0.0#


Version 5 is a complete, from scratch, typescript rewrite. A lot of effort went into this release. If you find this package useful and have the means, please consider a small donation!

⚡️ Features#

  • Add built in prompt handling.
  • Add immediateEvents property.
  • Add cross tab custom message broadcasting.
  • New higher order component withIdleTimer.
  • New provider IdleTimerProvider.
  • Add syncTimers property.

✨ Enhancements#

  • Timeouts and Intervals are now hoisted into a web worker to bypass browser background throttles.
  • Rewrite crossTab from the ground up. The new implementation is much smaller and more efficient.
  • Cross Tab options simplified.
  • All callbacks and methods are now memoized.

🐞 Bug Fixes#

  • All property values can now be dynamically updated.
  • Fix getTotalActiveTime returning negative value.
  • Fix sending message on closed channel error.

🔥 Code Removal#

  • Remove capture property.
  • Remove passive property.
  • Remove emitOnAllTabs property.
  • Remove isLeader method.

📝 Documentation#

  • New documentation site.
  • Add contribution guide.
  • Add issue and pull request templates.

⬆️ Update Dependencies#

  • Updated for React 17.
  • Updated all dependencies.

4.6.4#


🐞 Bug Fixes#

  • Make ref optional in typedef.

4.6.3#


✨ Enhancements#

  • Export a bundle for modern browsers.

🐞 Bug Fixes#

  • Add missing ref to TypeScript definitions.
  • Fix a bug where reset would not propagate cross tab.

4.6.2#


✨ Enhancements#

  • Allow for dynamically setting onActive and onIdle event handlers in conjunction with cross tab event reconciliation.

4.6.1#


✨ Enhancements#

  • When emitOnAllTabs is set to true, start, reset, pause and resume will be called on all tabs.
  • Calling reset will now automatically fire onActive while calling start will not. Otherwise these two methods are functionally equivalent.

🐞 Bug Fixes#

  • Fix an issue where the localStorage method would not call idle if there wasn't any user activity on the page.
  • Fix an issue where the TabManager would not deregister itself when the tab was closed if it was not the leader tab.

🚿 Clean up#

  • Fix a type-o in propTypes, typescript definitions and docs.

4.6.0#


⚡️ Features#

  • Add cross tab support. See examples and README for usage and documentation.
  • Add an isLeader() method that returns a boolean indicating whether or not the current tab is the lead orchestrator for cross tab reconciliation.
  • Add a startManually configuration option to enable starting of the timer and activity detection manually. An alias to reset() called start() is also exposed to keep the code more semantic. If startManually is set to true, the IdleTimer component and useIdleTimer hook wont start until reset() or start() are called.

🐞 Bug Fixes#

  • Fix a bug where throttle and debounce wouldn't work at higher values in useIdleTimer.

4.5.6#


🐞 Bug Fixes#

  • Calling resume or pause from inside a useEffect will now properly bind and unbind events.

4.5.5#


✨ Enhancements#

  • Setting a timeout dynamically will now call onActive if the user is idle.

4.5.4#


✨ Enhancements#

  • Bind getLastIdleTime to component scope making the method callable.

4.5.3#


✨ Enhancements#

  • Bind getTotalActiveTime and getTotalIdleTime to component scope making the methods callable.

4.5.2#


✨ Enhancements#

  • Add the ability to set timeout after the component has been mounted. Doing so will reset the timer automatically.

4.5.1#


✨ Enhancements#

  • Add the ability to set timeout after the hook has been mounted. Doing so will reset the timer automatically.

4.5.0#


⚡️ Features#

  • Add getLastIdleTime and getTotalIdleTime methods.

✨ Enhancements#

  • Refactor getTotalActiveTime to be accurate in more scenarios.

💚 CI#

  • Switch from travis to github actions.

4.4.2#


⬆️ Update Dependencies#

  • Update peerDependencies to support React versions greater than 16.

4.4.1#


⏱ Performance#

  • Reduce bundle size by excluding examples from npm package.

📝 Documentation#

  • Update README.md.

4.4.0#


⚡️ Features#

  • Add getTotalActiveTime method. Returns the total time in milliseconds the user was active.

4.3.7#


✨ Enhancements#

  • Add more event types to typescript definition

📝 Documentation#

  • Fix a type-o in the default events (mouseWheel -> mousewheel)

4.3.6#


📝 Documentation#

  • Fix a type-o in the README examples.

4.3.5#


🐞 Bug Fixes#

  • Fix a regression affecting older minifiers that don't know how to deal with let and const. Re-implement babel to transpile to var.

4.3.4#


🐞 Bug Fixes#

  • Fix a regression where debounce and throttle were not applied to onAction.

4.3.2#


🐞 Bug Fixes#

  • Fix an issue where callback functions were not being updated. #122

4.3.1#


🐞 Bug Fixes#

  • Fix an issue with TypeScript typings.

📝 Documentation#

  • Add TypeScript examples.

4.3.0#


⚡️ Features#

  • Add useIdleTimer hook implementation.
  • Add eventsThrottle to reduce cpu using on events that can spam the event handler. Defaults to 200ms.

⬆️ Update Dependencies#

  • Update all dependencies, added new examples and cleaned up build chain.

4.2.12#


✨ Enhancements#

  • Add visibilitychange event to default events. #98

4.2.11#


🐞 Bug Fixes#

  • Fix an issue with mobile devices when the browser is backgrounded with stopOnIdle set. #96

4.2.10#


🐞 Bug Fixes#

  • Fix a bug where onIdle was not triggered consistently on iOS. #94
  • Refactor of toggleIdle function to prevent race conditions. #93

4.2.9#


🐞 Bug Fixes#

  • Fix a bug where HMR systems would prevent events from unbinding. #87

4.2.8#


🐞 Bug Fixes#

  • Fix a bug where a paused timer would return the wrong remaining time when resumed.

4.2.7#


🐞 Bug Fixes#

  • Fixes a regression introduced in v4.2.6 affecting getRemainingTime().

4.2.6#


🐞 Bug Fixes#

  • Fix a bug where reset() was not resetting getRemainingTime().
  • componentWillMount is deprecated. Moved logic to componentDidMount.

⬆️ Update Dependencies#

  • Update dependencies

4.2.5#


🔥 Code Removal#

  • Remove ref from typedef as it's included in the React Component interface. #76

4.2.4#


🐞 Bug Fixes#

  • Fix typescript definition for event methods.
  • Fix a bug where throttled and debounced actions would not take new props.

4.2.3#


🐞 Bug Fixes#

  • Fix an issue importing module with typescript. #72

4.2.2#


🐞 Bug Fixes#

  • Fix an issue updating state from inside onIdle. #71

4.2.1#


✨ Enhancements#

  • Add a typescript definition that will now be maintained along with this library. It expects that you have the react type definitions installed.

📝 Documentation#

  • Fix a documentation error.

4.2.0#


⚡️ Features#

  • Dynamically bind and unbind events.

Events are unbound when:

  • stopOnIdle is set to true and the user goes idle
  • pause() is called

Events are bound when:

  • component is mounted
  • reset() is called
  • resume() is called

4.1.3#


🐞 Bug Fixes#

  • stopOnIdle will now keep IdleTimer in idle state until reset() is called.

4.1.2#


🐞 Bug Fixes#

  • Fix a bug where stopOnIdle logic was being applied to active state.

4.1.1#


🐞 Bug Fixes#

  • Fix a bug where initial onIdle event was not firing when stopOnIdle is set

4.1.0#


⚡️ Features#

  • Add property stopOnIdle defaults to false. Setting to true will prevent user activity from restarting the IdleTimer once it has gone idle. This useful if you want to do some custom async stuff before the IdleTimer gets restarted. In order to restart the IdleTimer call reset() on your ref.
  • Add event handler onActive which enables reporting of all user activity from IdleTimer. The built in debounce or throttle properties will help increase performance if you are using the onActive event. By default debounce and throttle are off. Only one can be enabled at a time.
  • Add property debounce defaults to 0. Set the onActive debounce delay in milliseconds. The throttle property cannot be set if this property is set.
  • Add property throttle defaults to 0. Set the onActive throttle delay in milliseconds. The debounce property cannot be set if this property is set.

4.0.9#


🐞 Bug Fixes#

  • Fix a memory leak when IdleTimer is unmounted.

4.0.8#


🐞 Bug Fixes#

  • Fix a bug where passive and capture were not being passed to the event listener.

4.0.7#


🐞 Bug Fixes#

  • Fix some inconsistencies in the README.

📝 Documentation#

  • Add default prop values to documentation.

4.0.6#


🐞 Bug Fixes#

  • Fix a bug where setting startOnMount to false starts IdleTimer in the wrong state.

4.0.5#


🐞 Bug Fixes#

  • Fix a bug where setting startOnMount to false starts IdleTimer in the wrong state.

4.0.4#


🐞 Bug Fixes#

  • Fix a bug where the module could not be imported.

4.0.3#


📝 Documentation#

  • Minor documentation updates.

💚 CI#

  • Continuous integration bugfixes.

4.0.2#


📝 Documentation#

  • Minor documentation updates

💚 CI#

  • Continuous integration bugfixes

4.0.1#


📝 Documentation#

  • Minor documentation updates

💚 CI#

  • Continuous integration bugfixes

4.0.0#


Version 4.0 contains a rewrite of the build system and a refactor of the source code for IdleTimer. After accepting many pull requests, the projects code style was destroyed, so some forced styling was added and PRs that don't respect this style will not be accepted. Contribution guide now on the README.

🔥 Code Removal#

  • The property startOnLoad has been renamed to startOnMount to make more sense in a react context.
  • The property activeAction has been renamed to onActive.
  • The property idleAction has been renamed to onIdle.

✨ Enhancements#

  • Add passive property. Defaults to true, bind events with passive mode enabled.
  • Add capture property. Defaults to true, bind events with capture mode enabled.
  • Pass event through to onActive callback functions.

🐞 Bug Fixes#

  • Fixed installation bug on windows machines. This was due to the use of environment variables in the build scripts. The new build system does not rely on environment variables defined at the cli level

3.0.0#


Dropped support for date formatting in version 3. IdleTimer returns raw date objects and you can use which ever library you like to format it. If you would like to continue using the built in formatter, stick with version 2.

🔥 Breaking Changes#

  • Removed built in date formatter.

2.0.0#


⚡️ Features#

  • Add support for server side rendering.

1.0.0#


🚀 Genesis#

Initial release.

Made withby Randy Lebeau